The conversation stops completely, if you make use of our narrative design tree

Original Discord Post by jdiego8d | 2024-09-06 20:36:39

The conversation stops completely, if you make use of our narrative design tree.
The correct narrative design path should start with the START node (a greeting from the chatbot), then to the BIENVENIDA node (which captures the user’s name).
Using the playground with the “invoke trigger” button we start a conversation with the chatbot, but after the welcome node it is blocked and no more responses are generated.
If the chatbot receives that trigger at the beginning, errors appear later, which only happen if the START node invocation was used.
If the conversation starts writing without using the START node, the conversation continues without problems.

Images:

Reply by jdiego8d | 2024-09-06 20:38:15

Using the chatbot within unreal engine, when the bug happens, this is the log that appears in the console, only if the START node invocation was used

ConvaiGRPCLog: Warning: OnStreamFinish: Status:Not Ok | Debug Log: | Error message:Unable to generate audio response. Please verify that you have a valid voice set for the character. | Error

Reply by jdiego8d | 2024-09-06 20:40:49


In this video, tou can see the error.

Attachments:

Reply by jdiego8d | 2024-09-06 20:42:43


Being Friday, we are in trouble due to the flow of users that we expected to have on the weekend, we appreciate timely support.

Reply by k3kalinix | 2024-09-06 21:06:20

Could you please share ID?

Reply by k3kalinix | 2024-09-06 21:11:09

Does it work fine when you turn off Narrative Design?

Reply by jdiego8d | 2024-09-06 21:12:25

Char id: e4814288-03da-11ef-9539-42010a7be00e

Reply by k3kalinix | 2024-09-06 21:19:37

Does it work fine when you turn off Narrative Design?

Reply by jdiego8d | 2024-09-06 21:41:18

No, it gets even worse, no answer at all

Reply by k3kalinix | 2024-09-06 21:53:17

<@592163175189970944> Could you please try?

Reply by jdiego8d | 2024-09-06 22:05:30

It broken the narrative flow :confused:

Reply by jdiego8d | 2024-09-06 22:05:36

Now it even weirded

Reply by k3kalinix | 2024-09-06 22:05:50

ConvaiGRPCLog: Warning: OnStreamFinish: Status:Not Ok | Debug Log: | Error message:Unable to generate audio response. Please verify that you have a valid voice set for the character. | Error

Reply by k3kalinix | 2024-09-06 22:06:01

Are you getting this error?

Reply by jdiego8d | 2024-09-06 22:10:12

This is the error we see in unreal

Reply by jdiego8d | 2024-09-06 22:10:25

But the bug is on playground too

Reply by k3kalinix | 2024-09-06 22:12:05

Please check again in the Unreal.

Reply by jdiego8d | 2024-09-06 22:19:43

I can’t test it right now on unreal, but on playground one of my teammates says now it not flowing with narrative design

Reply by jdiego8d | 2024-09-06 22:20:03

It don’t send to next node

Reply by k3kalinix | 2024-09-06 22:37:08

But the problem was that the character was not responding, right?

Is it responding now?

Narrative Design flow different thing.