Original Discord Post by sirpwnage | 2023-11-28 20:48:07
Hi all I am taking a project I have been working on in
Unity 2021.3.4
Visual Studio 2019 16.11.20
MRTK 2.8.3.0
I have had many successful builds till adding convai, so I was curious if anyone else has been able to build to a UWP platform with unity with success and what versions you may have used? I am going to update the project and packages to newer versions to see if that will help my build issues. Attached are the errors I get in visual studio when trying to build now. I will update as I go cuz I also am working on a script to detect an air tap to toggle NPC StartListening() and StopListening()
I’ll clarify for Hololens2 the build must be in .Net Framework and ARM64-bit and visual studio must also build in ARM64 for the Hololens2 to run the build
Updating to Unity 2021.3.15 cuz I saw some forums about unity fixing some build issues. Also heard convai has a new version on the asset store so adding that as well
Nah from my understanding it’s an issue with the asset I found in world asset will let me build tho updating Unity broke my HoloLens UI so working on fixing that now smh but atleast I know it can be built that way lol
Reply by sirpwnage | 2023-12-25 23:24:52
Nah from my understanding it’s an issue with the asset I found in world asset will let me build tho updating Unity broke my HoloLens UI so working on fixing that now smh but atleast I know it can be built that way lol
Reply by k3kalinix | 2023-12-25 23:28:13
Do you think the problem is caused by the Convai plugin?
Hello, i know this says solved, but did you get it working? i had gotten so close with my hololens project, i could build it succesfully, but when i open visual studio, plug in my hololens, then click build, it fails on the GRPC. i got different error messages than you. I hope you managed to sort it out.
Hello, It’s been a while. I still focus on this issue, please let me know if someone have a solution or tutorial on HoloLens deployment problem. Thank you so much.