Unity Narrative Design Trigger Implementation

ya it’s working

Okay. Do all sections change as you want in Unity (ignore the movement part for now)?

OK i’m done

Okay. Could you please show me your Section Triggers in Unity. (An empty object with Collider (IsTrigger enabled), Narrative Design Trigger component)



Ok. Please show me the NavMesh Surface and NavMeshAgent components.


NPC must have this setup

Hiearchy


MoveToTarget is just an empty gameobject.

All setup when i played the game nth happened and this error showed up


Please show me the TourGuide script.

Where did you add this component?

On the NPC

Okay. Make sure to add the ConvaiActionsHandler component.

I added it this happened

Show me the Convai Interactables Gameobject.

Why is the character’s object empty? And play the game, share a screenshot of the game view.

Dynamic Move Target’s reference is incorrect.
Add ConvaiInteractablesData and ConvaiDynamicMoveTargetIndicator from Convai’s prefab folder to your scene. Then add the ConvaiDynamicMoveTargetIndicator you added to your scene to the relevant place in InteractablesData.