Unreal Crashes During Audio Stream in Built Game

This happens relatively often during gameplay. I have not found a way to reliably reproduce it.

We cleaned up the log to narrow down the issue. It does seem to be caused by a Convai plugin call stack.

Log: Project_AID.txt.log - Google Drive

Please enable .log or .txt file uploads on the forum.

Thanks :slight_smile:

I think this may be related to a large audio stream. If the modelโ€™s response is very long, the character will start talking but then the crash occurs. In the log, it looks like the full response is very long.

This is a persistent issue with Convai SDK. We usually see the voice get half way through a long response before the crash.

Does not occur in editor. Only in packaged game