VR, Oculus, NPC NOT interacting in Oculus Quest 2

I need runtime logs. Please share from Unity Editor.

Hmm, did you edit the Convai Essentials or the Convai Essentials XR prefab?

NO at all, only the camera script for npc

Hello again !
need to tell u that the problem solved
Thank you so much
but before close this if i did any changes on the avatar maybe narrative design does it appear on the VR or i have to rebuild it again after the changes ?

What was the issue?

No, you don’t have to rebuild.

a script was added by mistake affected the input action, just removed it and it worked
, back to my question is it ok the that narrative design works perfectly sometimes and the avatar response differently (not similar to the narrative design) other time?
and to clarify my project is wireless so i could still control the avatar from the website for any changes, and the changes appear on the project?

If the Narrative Design isn’t consistently triggering the expected responses, it’s likely due to how the Decisions are structured. Make sure your Decision phrases are clear, unambiguous, and cover only the specific user inputs you intend to respond to. The system needs precise matches to ensure the correct section is triggered.

As for your second point, yes, any updates you make to the character’s Narrative Design through the Convai website will reflect in your application in real time.