Why can’t I use more that 2 avatar in my project.
I’m only using one avatar at being used at a time. My project need access to 30 avatar’s but will only use one at a time for each session.
I can create them on the web and works ok, but when I use them I get this error:
Log File:
LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: DementiaBuddyLevel (May 27, 2025, 12:54:19 AM)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_DementiaBuddyLevel
LogPlayLevel: PIE: StaticDuplicateObject took: (0.020522s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DementiaBuddyLevel.DementiaBuddyLevel to /Game/UEDPIE_0_DementiaBuddyLevel.DementiaBuddyLevel (0.020561s)
LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
ConvaiSubsystemLog: gRPC Creating Channel…
ConvaiSubsystemLog: UConvaiSubsystem Started
ConvaiSubsystemLog: Start Run
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogRuntimeImageReader: Image reader thread started!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world DementiaBuddyLevel
LogPlayLevel: PIE: World Init took: (0.002226s)
LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
LogAudioMixer: Display: Using Audio Hardware Device LG TV SSCR2 (NVIDIA High Definition Audio)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
LogInit: FAudioDevice initialized with ID 6.
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
LogAudio: Display: Audio Device (ID: 6) registered with world ‘DementiaBuddyLevel’.
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogLoad: Game class is ‘BP_FirstPersonGameMode_C’
LogPhysics: Warning: Scale for /Game/UEDPIE_0_DementiaBuddyLevel.DementiaBuddyLevel:PersistentLevel.StaticMeshActor_36.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=17.500 Y=0.000 Z=18.500
LogWorld: Bringing World /Game/UEDPIE_0_DementiaBuddyLevel.DementiaBuddyLevel up for play (max tick rate 0) at 2025.05.27-07.54.20
ConvaiChatbotComponentLog: Invoke Speech: Executed | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiChatbotComponentLog: Warning: InvokeTrigger_Internal: Environment is not valid
ConvaiSubsystemLog: Warning: gRPC channel not ready yet.. Current State: GRPC_CHANNEL_IDLE
ConvaiGRPCLog: AsyncGetResponse started | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
LogWorld: Bringing up level for play took: 0.030108
LogOnline: OSS: Created online subsystem instance for: :Context_18
ConvaiPlayerLog: UConvaiPlayerComponent: Found submix “AudioInput”
LogBlueprintUserMessages: [DementiaBuddyLevel_C_0] *************** 0 ****************
LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture → DoNotLock
LogViewport: Display: Viewport HideCursorDuringCapture Changed, False → True
LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown → CaptureDuringMouseDown
Cmd: voice.MicNoiseGateThreshold 0.01
voice.MicNoiseGateThreshold = “0.01”
Cmd: voice.SilenceDetectionThreshold 0.001
voice.SilenceDetectionThreshold = “0.001”
PIE: Server logged in
PIE: Play in editor total start time 0.205 seconds.
LogViewport: Scene viewport resized to 3956x2073, mode Windowed.
LogBlueprintUserMessages: [MicSettings_WB_C_0] Device Set Succesfully
ConvaiGRPCLog: GRPC GetResponse stream initialized | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: request: character_id: “a2718228-0dec-11f0-8782-42010a7be01a”
session_id: “-1”
audio_config {
sample_rate_hertz: 16000
disable_audio: true
}
dynamic_info_config {
}
| Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: Initial Stream Write | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: Initial Stream Read | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: Sent Trigger Message We are at Shelly’s home. So set back and enjoy your visit. We at Medishel hope you have a pleasant time and enjoy yourself. Please don’t hesitate to ask any questions. Again we are happy you are here.: | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: Calling Stream WriteLast | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : -1
ConvaiGRPCLog: OnStreamWriteDone
ConvaiGRPCLog: NumberOfAudioBytesSent 0
ConvaiGRPCLog: Received Text Oh, how lovely! : | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c | ReceivedFinalResponse : False
ConvaiGRPCLog: Received Text Shelly’s home sounds delightful. : | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c | ReceivedFinalResponse : False
ConvaiGRPCLog: Received Text Thank you so much for having me; I’m already feeling at ease. : | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c | ReceivedFinalResponse : False
ConvaiChatbotComponentLog: Chatbot Total Received Audio: 0.000000 seconds
ConvaiGRPCLog: Received Text I’m excited to be here!: | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c | ReceivedFinalResponse : True
LogBlueprintUserMessages: [None] Search User Voice Only
ConvaiGRPCLog: GetResponse EmotionResponseDebug: session_id: “3ceb9082c676027ac80f1f5ed9cc922c”
emotion_response: “Ecstasy Admiration Interest Distraction”
ConvaiGRPCLog: No more data to read after 3 attempts. Calling Finish…
ConvaiGRPCLog: Calling Stream Finish | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: On Stream Finish | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiChatbotComponentLog: UConvaiChatbotComponent Request Finished! | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
LogBlueprintUserMessages: [DementiaBuddyLevel_C_0] New Change : 1
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord1:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord2:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord3:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord4:
ConvaiGRPCLog: Destroying UConvaiGRPCGetResponseProxy… | Character ID : a2718228-0dec-11f0-8782-42010a7be01a | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord5:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord6:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord7:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord8:
LogBlueprintUserMessages: [DementiaBuddyLevel_C_0] New Change : 3
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord1:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord2:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord3:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord4:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord5:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord6:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord7:
LogBlueprintUserMessages: [BP_FirstPersonGameMode_C_0] PhraseWord8:
ConvaiChatbotComponentLog: Invoke Speech: Executed | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: AsyncGetResponse started | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: GRPC GetResponse stream initialized | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: request: character_id: “15008af4-3a94-11f0-a861-42010a7be01f”
session_id: “3ceb9082c676027ac80f1f5ed9cc922c”
audio_config {
sample_rate_hertz: 16000
enable_facial_data: true
face_model: FACE_MODEL_OVR_MODEL_NAME
}
dynamic_info_config {
}
| Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: Initial Stream Write | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: Initial Stream Read | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: Sent Trigger Message The player just approahced - direct the conversation, the person name is , Debbie: | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: Calling Stream WriteLast | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: OnStreamWriteDone
ConvaiGRPCLog: NumberOfAudioBytesSent 0
ConvaiGRPCLog: No more data to read after 3 attempts. Calling Finish…
ConvaiGRPCLog: Calling Stream Finish | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiGRPCLog: Warning: OnStreamFinish: Status.ok():Not Ok | Debug Log: | Error message:No conversation history result for sessionID: 3ceb9082c676027ac80f1f5ed9cc922c characterID: 15008af4-3a94-11f0-a861-42010a7be01f | Error Details: | Error Code:3 | Character ID:15008af4-3a94-11f0-a861-42010a7be01f | Session ID:3ceb9082c676027ac80f1f5ed9cc922c
ConvaiChatbotComponentLog: Warning: UConvaiChatbotComponent Get Response Failed! | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiChatbotComponentLog: UConvaiChatbotComponent Request Finished! | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
LogBlueprintUserMessages: [None] Search User Voice Only
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/UEDPIE_0_DementiaBuddyLevel
LogSlate: Window ‘DementiaBuddy Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)’ being destroyed
ConvaiSubsystemLog: UConvaiSubsystem Stopped
ConvaiSubsystemLog: End Run
LogWorld: UWorld::CleanupWorld for DementiaBuddyLevel, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogRuntimeImageReader: Image reader thread exited!
LogPlayLevel: Display: Shutting down PIE online subsystems
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
ConvaiGRPCLog: Destroying UConvaiGRPCGetResponseProxy… | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
ConvaiChatbotComponentLog: Cleanup | Character ID : 15008af4-3a94-11f0-a861-42010a7be01f | Session ID : 3ceb9082c676027ac80f1f5ed9cc922c
LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
LogPlayLevel: Display: Destroying online subsystem :Context_18