What do you need help with?
Question
Installation method
UPM
Issue area
Other
Impact
Minor - small issue or improvement
Unity version
6000.4.10f1
Convai Unity SDK version
Convai 4.4.1
Target platform
Windows
Where does it happen?
Both sample and custom scene
Short summary
Adjust avatar eye gaze to keep looking at camera while talking
What happened?
Hi everyone,
I need some help with the avatar’s eye gaze behavior.
I would like my avatar when it leaves the Idle state and enters the Talk motion to turn and focus its eyes toward the camera and keep looking at the camera until the conversation is finished.
At the moment the avatar talks but doesn’t seem to focus on the camera, which feels a little unnatural.
I’m using:
Unity 6.4
Convai 4.4.1
The ConvaiSample_Animator Controller, the same one used in the LipSyncSample scene.
My question is this something that needs to be changed to controlled through the animation, animator or is it related to the Eye Gaze / Head Look Profile settings on the Convai Character?
Is there a recommended way to make the avatar maintain eye contact with the camera for the entire duration of the conversation?
Any advice or guidance on how to achieve this would be greatly appreciated. Thanks!
I checked the relevant documentation, resources, and similar forum posts before posting.
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I confirm that I did not include API keys, tokens, passwords, secrets, private character data, private conversation logs, or customer data.
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