Hi Team,
Following your entire Unreal Engine integration YouTube playlist, trying to add the sitting custom animation retargetted to the MetaHuman skeleton to become the default idle, getting up and sitting down as transition animation, but can’t seem to get it to work. Followed your video here: AI Characters with Custom Avatars in Unreal Engine | Convai Unreal Engine Tutorial
What am I doing wrong? Can you please help. Working in Unreal Engine 5.5.3
Also is there a way to hide the text widget from the settings and show it again in game? Don’t want it showing all the time and also want to set the full size widget to be set as default on the right hand side instead of the smaller square widget on the left hand side.