MetaHuman animation broken in UE5.6?

When I choose the Convai Anim Class in the BP for the MetaHuman under Body in Unreal Engine 5.6, the body gets all weird. I’m trying out Convai in UE5.5 for a client pitch and I would love to use the new MetaHumans in 5.6.. Is there any solution?

Hello @TOMLIN_STUDIO,

Welcome to the Convai Developer Forum

You can try this until we release an update.

Hi!

I tried that solution but it didn’t work for me.

In that case, I kindly ask you to wait for our next update.

Is there any preliminary ETA on an update?

We’re planning to release the update within the next few weeks.

Hello @TOMLIN_STUDIO,

Could you please check this?

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