Broken animations with Convai MetaHuman BodyAnim in Unreal Engine 5.6

Hello, has anyone had an issue with the Convai MetaHuman BodyAnim in Unreal Engine 5.6?
When I enable it, it completely breaks.

Also the Convai MetaHuman FaceAnim has a critical compiler issue. Does anyone have any idea why these problems are occurring please?

Okay, I’ve just followed the solution video I found in a previous post with the same issue I have:
https://forum.convai.com/t/metahuman-animation-broken-in-ue5-6/4357/8

I’ve followed the steps shown and this has indeed fixed the broken skeleton and face compiler issue.