How to enable autorotation only for torso and head?

Original Discord Post by hiimabiel | 2024-11-02 16:53:02

Hello. I made an animation for my character to sit down on a chair. However, when the player gets close to the character (on their side) the character rotates completely, including their legs, making the sitting position unrealistic. I was wondering how to add constraints so that only the torso and the head move towards where the player is. Thank you very much! Images attached:

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Reply by hiimabiel | 2024-11-02 16:54:06

Images:

Reply by k3kalinix | 2024-11-02 17:15:17

Disable head trackingcomponent

Reply by hiimabiel | 2024-11-02 17:41:28

Thank for the answer! However, that would also disable the torso and the head rotation from the Convai character. I would like to keep those two. How could I do this? Thanks!

Reply by k3kalinix | 2024-11-02 18:45:59

Our script uses the Animator Component, you can change the weight values but it probably won’t work for you.

I suggest you create your own head tracking system.

Reply by boomslanghegemony | 2024-11-02 18:51:23

If you are using Unity consider picking up Salsa by Crazy Minnow in the asset store. It is very flexible for animating characters.

Reply by hiimabiel | 2024-11-02 19:38:17

Thank you both! I’ll give it a try.

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