The character doesn't answer questions. He just stands there

Hello Convai team,
I am using Convai plugin (AIforNPC) in Unreal Engine 5.6 with the First Person template.
I followed the official tutorial and added ConvaiChatbotComponent to my NPC and ConvaiPlayerComponent to my BP_FirstPersonCharacter. The microphone is working

LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogTextureGraph: Warning: serialize Var v-1<0x00000000>: NOT FOUND for None
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogBlueprint: Warning: [AssetLog] E:\Games\UE_5.6\Engine\Plugins\Marketplace\AIforNPC6396182c7afaV7\Content\Core\ConvaiBasePlayer.uasset: [Compiler] Шаблон компонента узла SCS ConvaiPlayer был создан заново, поскольку непредвиденно не принадлежал классу
LogScript: Warning: Script Msg: No world was found for object (/Engine/Transient.Default__BP_ConvaiPlayerComponent_C) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
LogScript: Warning: Script Msg: No world was found for object (None.None:None.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (/Engine/Transient.UnrealEdEngine_0:None.ConvaiSubsystem_0.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (None.None:None.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
ConvaiSubsystemLog: Warning: OnDataPacketReceived: Unknown server type ‘vad-stt-started’.
ConvaiSubsystemLog: Warning: OnDataPacketReceived: Unknown server type ‘final-user-transcription’.
ConvaiSubsystemLog: Warning: OnDataPacketReceived: Unknown server type ‘final-user-transcription’.
ConvaiSubsystemLog: Warning: OnDataPacketReceived: Unknown server type ‘vad-stt-stopped’.
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
LogScript: Warning: Script Msg: No world was found for object (/Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap:PersistentLevel.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (/Engine/Transient.UnrealEdEngine_0:GameInstance_1.ConvaiSubsystem_0.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (/Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap:PersistentLevel.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
LogScript: Warning: Script Msg: No world was found for object (/Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap:PersistentLevel.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (/Engine/Transient.UnrealEdEngine_0:GameInstance_2.ConvaiSubsystem_0.ConvaiConnectionSessionProxy_0) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance
LogScript: Warning: Script Msg: No world was found for object (/Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap:PersistentLevel.BP_FirstPersonCharacter_C_0.BP_ConvaiPlayerComponent) passed in to UEngine::GetWorldFromContextObject().
ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance

Hello,

Welcome to the Convai Developer Forum!

Could you please watch this video? And which platform are you working on?

In the latest update published on FAB, DLLs originating from FAB are not being imported correctly.
As a workaround for now, you can download the latest version from the GitHub releases page: https://github.com/Conv-AI/Convai-UnrealEngine-SDK-V4/releases
In your project’s root directory, create a Plugins folder if it does not already exist, then copy the Convai plugin from the downloaded package into that folder and test again.