Original Discord Post by kyu.168 | 2024-09-24 09:05:57
So we were able to personalize the project below with a unique background and different Ready Player Me characters. However, we are encountering conflict on the idle animations and speaking animations. The idle animation of Anita works for multiple characters but not the speaking animation. Is this unique for each Ready Player Me character or are there stock animations we can use depending on the character’s build/face shape/etc?
Embedded Content: GLB Characters for Convai | Documentation
Discover how to use GLB characters with Convai’s web plugin for immersive virtual experiences.
Link: GLB Characters for Convai | Documentation