Eyes Closing when clicking the "T"


eyes of the character is closing when i click the “T”

Hello @Ajinad,

It’s likely that the character’s eyes aren’t actually closing. Instead, they’re looking toward the ground near the character, possibly at the default target location. This usually happens when the target object’s pivot is positioned near the lower edge of the scene.

Could you please share your Player setup or show how your target object is configured? That way, we can guide you more accurately.

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solved it, and thank you for the replay

It would be helpful for other users if you share how you solved the problem.

I’m not exactly sure how I fixed it — I was trying a bunch of things quickly just to finish the project. :sweat_smile:

One thing I think made a difference was enabling Active Stare in the Convai Blueprint (related to eye tracking). I’d love to give a step-by-step, but I don’t want to share an incorrect method.

Still, you can try enabling Active Stare, or another idea is to create a Null Actor in the scene and attach the eye tracking to that as a target. Hope that helps someone out there! :raising_hands:

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Thanks for sharing!