"How to package my game for Windows? I keep getting errors and can't generate the executable."

strong text “I’ve tried to generate the executable, but I keep getting different errors every time. Could someone create a tutorial on how to build an executable or provide some advice on how to do it? Thanks in advance.”

Hello @sesquinas,

Welcome to the Convai Developer Forum!

Could you please share your output logs so we can better understand the errors and assist you accordingly. Looking forward to your response!

I’ve had many issues with the packaging as well. I had to check the output log, and in my case, it was related to some C++ libraries. Make sure to check the log and see what it’s asking for.

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aqui lo tienes, muchas gracias por intentar ayudarme :slight_smile:

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From your logs, I see the following messages:

UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.42.34436 is not a preferred version. Please use the latest preferred version 14.38.33130

Missing object file C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaHuman_5.5\Intermediate\Build\Win64\x64\UnrealGame\Development\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaHuman_5.5\Intermediate\Build\Win64\UnrealGame\Development\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled

Please review your logs carefully and check online resources for potential solutions.

For example, you can refer to this Unreal Engine forum post: Can’t Compile MetaHuman.

We can provide support for Convai-related issues, but for Unreal Engine or MetaHuman-specific errors, external sources may be more helpful.

  • You need to install MSVC 14.38.33130.
  • Download Visual Studio 2022.
  • In the “Modify” tab, install individual components.
  • Select/install the version indicated in the log.

I hope it works for you—I know how frustrating it can be.
:smiling_face_with_tear:


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